![]() This could due to V12 fill rate being key factor as Ian points out not CPU performance. and my 600 MHz machine posted similar result to Ian's 900 MHz Fuel. So for Quake 2 the Octane2 was little bit faster than Fuel. Using same configuration as per Ian's benchmarks SGI DEPOT I also run Quake 2 test using the the version down loaded from irix Network archive. NOTE: To run the Quake 3 - 1.36 (Nekoware Beta) version I had to copy the /usr/nekoware/bin/quake3 executable into the /usr/nekoware/games/quake3 directory as per Nick's guidance, as this does not have the "/usr/nekoware/games/quake3" search path compiled into binary. I am wondering if the DCD factors into this as it impacts the amount of texture memory available. So for Quake3 the Nekoware Current & Beta version both worked and delivered same FPS.Īnd Fuel with single 600 MHz performed better then Octane2 with 2 x 600 MHz (both with V12). Octane2 with 2 x 600 MHz / 8 GB RAM / V12 with DCD 1280x1024 Here are some summary results (same graphics setting as your test).įuel with 600 MHz / 3 GB RAM 3 - 1.35 (nekoware current) : 1260 frames 53.9 seconds 23.4 fps 19.0/42.7/82.0/8.4 ms I have not found what the exact cause of problem is, but quake3 is now running ok. What we really need is a central place where all of our files can be safely hosted! It would certainly make things easier for everyone!!!! (11-12-2020, 08:34 PM)Irinikus Wrote: If you have an FTP I can send the game files to you, as I already have them in a. Please re-install the 1.32 point release."Ĭould you you please do an "ls -la" and "sum" on your baseq3 directory and pak0.pk3 file. ![]() On moving out the pak1.pk3 file I now get an error: "Point Release files are missing. I put symlink to quake3 binary rather than copy it but in any case the startup shows that it is looking in ~/.qa3/baseq3 & /usr/nekoware/games/quake3/baseq3 for the game files I have moved the "pak1.pk3" file out of the baseq3 directory as it was resulting in the checksum error (confirmed via "diff" on the binary file) I have done two PC installs (different CDs) and straight CD copy and the "pak0.pk3" file is the same for all of these. > -r-xr-xr-x 1 root sys 38 Nov 9 22:01 q3config.cfg > -rwxrwxr-x 1 root sys 501856 Nov 9 21:09 cgamemips.so > lrwxr-xr-x 1 root sys 24 Nov 10 00:13 quake3 -> /usr/nekoware/bin/quake3 > drwxr-xr-x 2 root sys 91 Nov 10 03:41 bak Again, all of this information can be found more accurately online with a quick search.I have tried what you suggested, did PC install of Q3 and then copied out the pak0.pk3 file from from that install onto IRIX machine. It is also important to note that if you're using Mark V the only audio format it supports is. Either way, once you have the music files for both the base game and the expansions, place them in separate folders called "music" inside their respective subfolders, (Base game "music" folder inside "id1" etc.) using the naming convention "track02.ogg", or whichever format you're using, for each track starting with track02 and working your way up numerically. In order to get the music for the base game and the expansions, you can either rip the tracks from the discs themselves since you have them or find them online, as they are easily found with a quick Google search. ![]() These shortcuts will now launch Armagon and Eternity respectively. To play the expansions, make two shortcuts to your engines exe that you ran in the last step and add "-hipnotic" to the end of the target of one of the shortcuts and "-rogue" to the other. Run either the mark v or qss exe depending on which you picked and the base game will work. Likewise, take the "hipnotic" and "rogue" folders from Armagon and Eternity respectively and place them in the same place you put the "id1" folder.ĭownload the newest version of either Mark V or Quakespasm Spiked and put all the files it gives you in the folder you made in step 1 with all of your game files. Go into the files of the Quake disc and grab the "id1" folder and put it in a new folder. The only thing you need from the discs is the. The game is not exactly the most playable on Windows 10 on it's original engine and executable anyways. You really don't have to install anything if you have the discs.
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